Earlier this month, Grand Theft Auto 6 saw its release date narrowed down to fall 2025, but there’s still no confirmation on whether or not the game will release on PC. In fact, the question of a PC version was recently brought up to Take-Two Interactive CEO Strauss Zelnick. His response was typically vague, but seemed to indicate that Rockstar’s long-awaited sequel will finally hit the platform.
As reported VGCZelnick was interviewed on a TD Queen Conference, when asked whether the lack of a declaration was well established. Zelnick initially debated this question, instead focusing on a secondary point about whether the absence of an advertisement could be confirmed.
“The lack of an announcement is not something that can be set in stone any time soon as I can tell,” he said. “Because the only thing that happens after there’s no announcement is an announcement, I think, or a continuation of no announcement. I think that could happen too. And it doesn’t seem to me that either will be constant.” “
The rest of his answer was a little more direct. Or at least less indirect. “Rockstar has an approach to platforms that we’ve seen before, and they will make more announcements in due course,” he continued. “I think the right strategy for our business is to be where the consumer is, and historically what this company has done is address consumers wherever they are, or whatever platform, that makes sense, over time.”
Essentially, Zelnick is asking people to look at patterns. As far back as Grand Theft Auto 3, Rockstar has always released its games on console first, then brought them to PC later. I have zelnik discussed previously Why is this also the case, explaining in December last year that Rockstar doesn’t have a hard and fast strategy when it comes to porting games to PC. “It depends on the vision that the creative teams have to obtain the title,” he said. “We may bring it in its original form, which we have done, and in some cases we may rework or reproduce it, so it really depends on the title and how the brand feels about it, the platform, and what we think is an opportunity for customers.”
Reading between the lines, it seems that Rockstar is treating the PC version of its games as a separate project, taking what was designed for tried and tested consoles, and then looking at what it can get from the more advanced and diverse PC lineup, to judge how best to handle a port. Computer.
This doesn’t guarantee that GTA 6 will come to PC — Rockstar skipped the platform for the original Red Dead Redemption — but with Zelnick talking about future announcements, it seems very likely that GTA 6 will eventually come to the platform. Unless, of course, they’re going to announce that they won’t. But Zelnick doesn’t seem to think that’s possible.
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