All major changes coming this year

Infinite aura It will kill off its seasonal model in 2024. Three years after its initial launch, the live-service multiplayer shooter is shifting toward more bite-sized, 20-level battle passes that arrive every four to six weeks. Developer 343 Industries announced a content change in January update stream on January 19, along with several other major features, cosmetics, and more set to arrive in the FPS this year

This guide will take you through everything you need to know Infinite aura It's 2024, and it's looking pretty exciting.

Infinite aura In 2024: Goodbye classes, hello operations

343 Industries did not mince words regarding the future Infinite auraContent releases. As Community Manager Brian Garrard said during the broadcast, “We are shifting away from seasons.” Seasons will arrive every few months, usually with some sort of theme and 100 levels of unlockables through the Battle Pass. Instead, you can now look forward to regular 'Operations', starting with 'Spirit of Fire' on January 30th. Each process will have 20 levels of rewards for you to chew on, so even though they're not called “Seasons” anymore, there are things that should still feel somewhat similar.

However, Operation Spirit of Fire isn't the only thing arriving on January 30. You can look forward to the following additions once this update arrives:

  • Mark IV Armor Core (Free for all players)
  • Ability to swap shoulders across different armor cores
  • New 4v4 arena map called “Illusion”
See also  Horizon Forbidden West developer confirms Aloy's "adventure will continue"

Get excited for Infinite auraNew “Illusion” map

The new map “Illusion” will have a symmetrical design, making it great for competitive play as it ensures a more even start for each team. There's also a very narrow corridor running right through the center with an uninterrupted line of sight between opposing enemy bases, which will likely be a magnet for some serious carnage. If you've ever played Husky Raid, where teams of Spartans face off against each other in a simple lane, you know how deadly lanes can be. aura. There are also a lot of variable elevations from what we saw in the stream.

This new map looks really promising and should be an excellent addition to your map rotation across different playlists.

GIF: 343 Industries/Kotaku

but this is not all! Remember that corridor that runs right across the map? Well, if you go in there, you'll become invisible. Objective based games like capture the flag or even king of the hill should see some interesting gameplay with a stealth option like that readily available.

The possibility that future maps will contain interesting power-ups like easily accessible invisibility or unique power weapons seems like a welcome change from the usual version of standard arena maps that recycle the same weapons and traversal methods.

Infinite aura Tends to nostalgia

Although there are some differences in auraThe famous assault rifle in No finalthe assault rifle is reminiscent of the one that appeared in 2010 Access to Halo. Joining this will be a new look for the assault rifle making it look exactly like an assault rifle The fighting aura has evolved, The game that started it all. Since it's just a skin, it won't come with any stat change (sorry, no 60-round magazine). The skin will be part of the paid version of the January 30 operation.

A screenshot of a menu in Halo Infinite showing an assault rifle.

Screenshot: 343 Industries/Kotaku

And the new Mark IV armor core, which belongs to the 2009 RTS version Halo Warswill also be made available as a free cosmetic item for all players.

Finally, in what appears to be a cosmetic item taken from the new “Illusion” map, there's a square-shaped upper armor that looks straight out of The combat aura has evolved. It's little things like this that help sell aura As a cohesive world – and given the amount of stylistic changes the series has gone through – these unifying features are very welcome.

Forge and playlist updates are on the way

If you're a fan of Forge's creations, there's some other fun coming your way on January 30, including Covenant-themed items in reference to the series' main antagonists and fans of all things purple. Additional color customization options will also be available on January 30, which will add more color options to choose from across a wide range of in-game objects in the Forge. Finally, “script brains”, a fancy term for code that allows complex objects to behave in unique ways, can be saved in game modes and used on multiple maps – previously script brains were naturally tied to a particular map.

The player looks at purple colored objects and doors on a snowy map.

Screenshot: 343 Industries/Kotaku

There are also flood-themed items coming to the Forge as well. Based on auraUndead enemy faction, these origins look particularly sinister. Brian Jarrard referred to them as “wet” during the broadcast. You're welcome.

Finally, three Community maps will be added to Big Team Battle in the February cycle, along with updates to Husky Raid, Squad Battle, and Firefight. But more importantly, a new way to choose matches is expected to arrive sometime in 2024, a method similar to Halo: Master Chef Collection“Match Composer”, which lets you search across broad categories like number of players, game type, and more (rather than mode-specific playlists). If you're tired of playlists that lock you into the same game modes over and over again, this should be a great way to customize the games you want to play. Works great in Master Chef Collection.


If you are looking to spend more time with Infinite aurait seems that 2024 will be a very good year for the popular shooting game series.

Leave a Reply

Your email address will not be published. Required fields are marked *