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VIDEO CARDS

Radeon 9600XT by ASUS Review
By: Quantum Skyline
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  • Rating: 4 stars4 stars4 stars4 stars4 stars / 31
    2004-02-23

    Table of Contents:
  • Radeon 9600XT by ASUS Review
  • Inside the Box and the Card
  • Extra Goodies!
  • Benchmarking
  • Performance Benchmarks
  • OpenGL Benchmarks
  • Video Game Benchmarks
  • Antialiasing and Anisotropic Filtering
  • Overclocking
  • Conclusion

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    Radeon 9600XT by ASUS Review - Antialiasing and Anisotropic Filtering


    (Page 8 of 10 )

    I've done all my testing for one purpose: I wanted to see how fast this card can run.  I haven't commented on image quality yet, and that's where antialiasing and anisotropic filtering come in.  These two features, common on recent video cards, can make a world of a difference in picture quality if applied correctly.

    Since I'm interested to see how fast the Asus Radeon 9600XT can pump out the frames at high quality, I put the drivers at the Optimal Quality setting and re-ran 3DMark 2001SE:

    Radeon 10

    Since some look at 3DMark 2001SE as a standard in video card performance, this can be a bit disconcerting - Optimal Quality takes away about half the score.

    Is the Optimal Quality Worth it?

    I took screen shots from Battle Engine Aquila, one of the DirectX 9 games shipped with the Radeon 9600XT to see:

    BEA Terrain NO AA

    BEA Terrain AA

    BEA Island NO AA

    BEA Island AA

    Personally, I'll leave the video card drivers in Balanced mode, since if the app chooses, I can get 2x AA and 8x AF.

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