Video Cards
  Home arrow Video Cards arrow Page 4 - Physics Processing Unit
Dev Hardware Forums 
Computer Cases  
Computer Processors  
Computer Systems  
Digital Cameras  
Flat Panels  
Hardware Guides  
Hardware News  
Input Devices  
Memory  
Mobile Devices  
Motherboards  
Networking Hardware  
Opinions  
PC Cooling  
PC Gaming  
PC Speakers  
Peripherals  
Power Supply Units  
Software  
Sound Cards  
Storage Devices  
Tech Interviews  
User Experiences  
Video Cards  
Dedicated Servers  
Moblin 
JMSL Numerical Library 
IBM® developerWorks 
Sun Developer Network 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
VIDEO CARDS

Physics Processing Unit
By: jkabaseball
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 4 stars4 stars4 stars4 stars4 stars / 27
    2005-08-02

    Table of Contents:
  • Physics Processing Unit
  • PhysX
  • The Impact on Gaming
  • Gaming Future

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
    ADVERTISEMENT


    Physics Processing Unit - Gaming Future


    (Page 4 of 4 )

    So what does the future hold for the PPU? Well when games come out that utilize it, it should become quite popular. Soon after, it should be incorporated into other hardware like the video cards. Soon we will have dual core processors. Games could very easily use a 2nd or 3rd core as a PPU. Once these CPU’s become available, the market for the PPU will decline. Why spend $300 for something that the processor can handle?

    The new Playstation 3 and Xbox 360 will not have any PPU built in. They will use extra processors to handle physics. The Playstation 3 has the Cell processor, which is made up of many processors that can work together. One may take AI, one may take physics, and there really isn’t a market for the PPU. The same holds true for the Xbox 360, it has multiple processors so it can dedicate one or more to the physics of a game.

    The PPU does have one thing going for it; it was designed to do physics, where the processor is a general processing unit. The PPU should do a better job then a processor, but only time will tell. The GPU can never be replaced by processors, as their design is so specialized and powerful that a processor could not handle its work.

    The PPU is a great idea for a product. If it was built a few years earlier, then it would have flown off the shelf for years. But with multiple core processors on the horizon, the whole dedicated PPU will have a lot to prove compared to using another CPU, but the special design may save it.

    Conclusion

    A physics processing unit is certainly something I’m looking foreword to for gaming. Along with allowing developers to utilize more physics in games, it should fix the tank vs. shrub problem that has been found in many games. The PhysX will be the first PPU to hit the market and is expected on shelves before the end of the year. It will be priced near $300, which is a little steep for an optional piece of hardware.

    The PPU should have its time as a worth while add on, but in the long run may fall to the multiple processor systems, or get integrated into other hardware. I would recommend holding off on the PPU until games support it and if there is no dual processor solution coming soon, then I would recommend picking one up.


    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

       · Not sure I agree with having it on motherboards, a card can be removed and placed in...
       · I really don't know if such an innovation makes sense, for the following...
       · Those are some great points.As far as the first one though, I'm not sure that...
       · Hi,thanks for the positive feedback.Concerning my first point, it is true...
       · >>Now, are physics implemented in such a way that they can benefit from a specific...
       · I think the PPU could make games like BF2 REALLY amazing. It's just that I only see...
       · Game developers never get enough of hardware (processing power). So this PPU will...
       · I definitely agree. More power = betterWe will have to see more gaming hardware...
       · I definitely think adding PPUs to the computer setup is a great idea, I'm just...
       · This is something that the simulater crowd should really love. Flight sims,...
       · I have to disagree with the thought of adding the PPU to the GPU for a couple of...
       · their not exactly going to make it a standard till itis cheap enough to make only a...
       · I agree totally with this guy. He sounds like a gamer. I think put Combine PPU with...
       · One point that seems to get missed is that specialization equals efficiency. A PPU...
       · One thing I think would help is, instead of each game manufacturer having to program...
     

    Recommended by Dev Hardware

    VIDEO CARDS ARTICLES

    - HIS HD 2600 Pro
    - BFG 8800 GT OC
    - nVidia 8600 GT
    - 8500 GT Video Card
    - MSI NX8600 GT
    - Folding to Cure on the Edge with GPUs
    - PowerColor X1300 512MB GameFX
    - PowerColor X800 GTO 128MB 256-bit Video Card...
    - Intel Blurs GPU, Preparing for a Vista Vs. V...
    - Rosewill X800 XL
    - Physics Processing Unit
    - Sapphire X300SE
    - Inno3D GeForce 6200A
    - Video Card Overclocking
    - Chaintech SA6600G Video Card Review






    © 2003-2008 by Developer Shed. All rights reserved. DS Cluster 5 hosted by Hostway