Teenage Mutant Ninja Turtles: Shredder’s Revenge It was released last month across multiple platforms and received broadly positive reviews. Now, the studio behind arcade beat ’em up has just shared this news TMNT: Shredder’s Revenge It sold a million copies in just its first week. I’d say it’s as cool as the shell!
Developed by Tribute Games and published by DotEmu, Teenage Mutant Ninja Turtles: Shredder’s Revenge It was dropped on Xbox, PlayStation, Switch, and PC on June 16. And it seems, According to a new tweet from Tribute Gamesco-op brawler managed to convert 1 million copies by June 23.
Tribute Games tweeted: “We are humbled that there are so many people who share our love of turtles.” “One million copies sold in its first week invites Pizza Mondo’s party with tube toppings! Thank you again to all of you around the world and at Dimension X!”
It’s interesting to remember that shredder revenge It was released on the first day on Xbox Game Pass, which made this million copies sold even more impressive. And now, a few weeks after the initial release date of June 16, it’s very likely that the newest version will be TMNT The game has sold more than a million copies. All that money could buy a lot of pizza.
Kotaku Jeremy Winslow’s very own description of the game As a “gay time” it only gets more “physical” when you bring some friends and play together. I agree! I actually beat the game three times with two different groups of people across couch co-op and was blown away every time. I don’t really care about him TMNT Or arcade beat ’em ups, and yet I still had a drastic time with it Shredder revenge.
I’m curious to know how the next set of retro TMNT Games will follow the massive success shredder revenge. I can imagine that more people are now interested in playing more TMNT Video games. and 13 TMNT games in Cowabunga Group It might be the perfect thing to scratch that itch.
Also, DotEmu and Tribute said that depending on how well the game sells, They can add one or more DLC costumes to it in the future. I have to think that selling a million copies in seven days might help convince bean counters to spend some money on DLC.
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