iRacing acquires license to produce NASCAR console games

In a significant development for the NASCAR video game product, iRacing has acquired the license to produce NASCAR console games from Motorsport Games. The license transfer brings control of NASCAR’s console gaming properties under the roof of iRacing, which has controlled the series’ PC gaming property for more than a decade.

Motorsport Games has failed to produce a video game for a NASCAR console since October 2021. Content from the 2022 season, including next-gen cars, was released as an addition to nascar 21: ignition, The latest video game for the NASCAR console.

“When we were presented with the option of licensing a simulation-style NASCAR game for console, which was the console game and franchise we had been dreaming of, it was an opportunity we couldn’t pass up,” the iRacing president said. Tony Gardner.

“Having the ability to create a NASCAR console game is a privilege that we promise to implement with the utmost care. We look forward to working hard with stakeholders in the NASCAR industry to deliver a product that provides an amazing experience for the gaming community and NASCAR fans around the world.”

iRacing has steadily grown as one of NASCAR’s most important partners, and the game developers’ continued oversight of the eNASCAR Coca-Cola iRacing Series makes its acquisition of the license one of the best results NASCAR could have asked for.

“iRacing has been a great partner and ambassador for the NASCAR industry for more than a decade,” said Nick Rind, managing director of eSports and Gaming at NASCAR. “We thank Motorsport Games for their efforts over the years and stand ready to work with iRacing to deliver a best-in-class NASCAR console game that is exciting for the gaming community and allows our fans to connect with the sport in an impactful, meaningful way.”

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Motorsport Games still controls the licensing of video games based on the NTT IndyCar series and the 24 Hours of Le Mans.

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