Change your Super Mario Bros. Wonder as quickly as possible

Screenshot: Nintendo/Kotaku

Super Mario Bros Wonder, the long-awaited 2D platformer, is finally available on Nintendo Switch. But before you get too far into transforming Mario and his buddies into… Giant elephants and moreyou’ll have to fiddle with some gameplay settings first, especially those that control Talking Flowers.

Earlier this week, in another installment of Nintendo’s ongoing web series, Ask the developerWe knew that He wonders He was Originally it will have a live commentary feature Like what you find in a sports game. It was cancelled, but found new life through the game’s Talking Flowers characters who scream at Mario and his crew whenever they walk by. Although Talking Flowers are a nice addition to the game and make solo play less lonely, your mileage with them may vary. Some people think that talking flowers, which talk all the time, are very annoying, if you can believe that. Here’s how to stop Talking Flowers sounds.

First, go to Settings and scroll down to “Talking Flower Dialogue”. There you can toggle it to “Sound off/Text on”. Very simple. There’s also a fun third option where you can change the language of Talking Flowers if you want a different flavor of Flower Power feedback. KotakuJohn Walker from the staff is part of their Dutch language setting.

Read more: Super Mario Bros Wonder Review report: amazing praise

People online are happy that Nintendo gave them the option to let them speak a language separate from their Switch system language but completely mute the Talking Flowers.

“Amazing news. “Once I saw that they automatically talk to you when you passed them, I got a little worried,” u/klaxhax replied in a thread about the setup option on r/NintendoSwitch subreddit. “It gave me GBA flashbacks Mario A reissue with all those horrible soundtracks…”

“With this one change, this game is now a GOTY contender,” u/Red_Speed ​​replied in the same thread.

The novelty of the motor mouths of talking flowers has a high probability of becoming subtle, so knowing how to turn them off or switch their language may be beneficial to them He wonders Players – whether it is on the first, second or third play.

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