Army of Two: The 40th Day for PS3 - Cooperative Play
(Page 2 of 4 )
Although you can play Army of Two: The 40 th Day as a single player, the real fun exists when you play with a partner. There was cooperative capability in the first title, but in this sequel it has really been refined and adds a whole new level of fun to the game. While playing cooperatively with a friend, you will engage the game with a split-screen. You have several co-op enhanced moves at your disposal that really increase the tactical methods you can employ while playing, and make you use your head a little bit more than just blasting away at everything in your sights.
For example, you can team up to help push a vehicle off a building, or snipe at enemies at the same time for increased accuracy. You can work together to save hostages, too. Another co-op move that works well is pretending to surrender to the enemy. As one player surrenders, enemies will be lured in, allowing the other player to open fire.
Even better, players can now tag enemies, which lets them know of the specific enemy's whereabouts, even through walls. This gives you sort of an X-ray view of where particularly dangerous foes are, and gives you an advantage in eliminating them.
Related to the cooperative theme of the game is the Aggro system, which is also improved in the sequel. This system is basically a slider on-screen that shows you which player's enemies are more focused on killing. Players can use the Aggro system to their advantage, by tactically increasing the Aggro meter for one or the other. If one player fires at enemies, their Aggro will increase, causing enemies to concentrate more on them. This allows the other player to flank them and position themselves strategically for an attack.
KEITHLEE2zdeconfigurator/configs/INFUSIONSOFT_OVERLAY.phpzdeconfigurator/configs/ OFFLOADING INFUSIONSOFTLOADING INFUSIONSOFT 1debug:overlay status: OFF overlay not displayed overlay cookie defined: TI_CAMPAIGN_1012_D OVERLAY COOKIE set: status off