The results here are pretty much what you would expect. When the memory bus is increased the scores increase. It does show how nice it is to have available and use the 3:4 CPU:Memory ratio to raise the memory bus to 217MHz and 226MHz. One other thing to note is the scores at 226MHz finally eclipse the PC1066 RDRAM scores.
Check it out:
Yes, I know 3DMark2001SE is primary a video subsystem benchmark. But, over time, everyone has noticed the importance of memory bandwidth in this benchmark and in the games we play. 3DMark2001SE was run at its default settings.
Anyway, you can see again how the benchmark scales with your memory speeds. The most important thing to notice is the difference between 163MHz and 217MHz. The reason for this is everything else in the system is kept at the same speeds except the memory.
Not quite as dramatic as 3DMark2001SE, but differences in the total number of frames rendered is definitely improved by having more memory bandwidth. To see the rest of the Code Creatures scores click on the thumbs below, they are in order left to right 163MHz, 217MHz, and 226MHz.
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