Any video game franchise that has gone on for 10 titles must have something going for it. Even so, after that many games, you risk running out of ideas and alienating your fan base. Ratchet & Clank: All 4 One adds some new twists to the old favorite that will keep you -- and your friends -- battling and laughing along.
I have to admit right off of the bat that I was not a huge Ratchet & Clank fan at the beginning. The character just seemed like an intergalactic Sonic the Hedgehog or a feline Earthworm Jim. Either way, I just wasn’t interested at first -- until I played Ratchet & Clank 3: Up Your Arsenal. Any game willing to have that as their subtitle was going to get my vote.
Lo and behold, it was actually a fun game with a fun and clever plot, light on its feet and chock full of engaging gameplay. Now, five or six titles later, does the tenth installment of the R&C franchise still have what it takes to keep it loyal fan base satisfied, even with today’s competition?
With Ratchet & Clank: All 4 One, the developers at Insomniac tackled cooperative Ratchet multiplayer for the first time. This massive change adds a phenomenal new flavor to an old recipe, one that overpowers any sacrifices Insomniac made to depart so drastically from the familiar. If you've begged the vast ether for something new from a classic PlayStation franchise, you finally got it.
And we really got lucky, because All 4 One succeeds far more than it stumbles. Like the Ratchet & Clank games before it, All 4 One fuses a number of gaming traditions together and strings everything along with a comedic story. Throughout your quest, you'll leap across dangerous ravines, battle robo-minions, and solve puzzles. This time, however, you can do it all with up to three other friends, both online and locally.
Things start off with Ratchet and Clank lamenting their heroic lifestyle. Both wish for a more relaxed existence away from the death-defying stunts of their youth. But when their foil Dr. Nefarious, the resident and frequently inept villain, shows up, the plot takes a right turn to the unusual.
Ratchet, Clank, Qwark, and Dr. Nefarious himself come face-to-face with a mysterious new threat, and soon they find themselves trapped on an alien world filled with some of the galaxy's most savage predators. They say desperate times call for desperate measures, so it's at that point that the game become Three Heroes and a Baddie who have to join forces in order to save the universe. It's the "enemy of my enemy is my friend" trope, and all that good stuff.
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