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GAMING

Tom Clancy's Splinter Cell: Pandora Tomorrow Review
By: Cyd
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    2004-09-28

    Table of Contents:
  • Tom Clancy's Splinter Cell: Pandora Tomorrow Review
  • Sam and His Weapons
  • Gameplay: Single Play
  • Multi-player Tips
  • Quality of Graphics

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    Tom Clancy's Splinter Cell: Pandora Tomorrow Review


    (Page 1 of 5 )

     Dev Hardware Recomended  For all of you original Splinter Cell fans your old friend Sam Fisher is back for some more espionage action. Splinter Cell catapulted gaming to the next level, revolutionizing espionage gameplay in ways that could be seen throughout the game, but the second mission is always harder than the first; can UbiSoft pull it off again?

    For all of you original Splinter Cell fans your old friend Sam Fisher is back for some more espionage action. Splinter Cell catapulted gaming to the next level, revolutionizing espionage gameplay in ways that could be seen throughout the game, but the second mission is always harder than the first; can UbiSoft pull it off again?

    Splinter Cell: Pandora Tomorrow

    Once again UbiSoft brings us a Tom Clancy title, although this is actually from a different team of UbiSoft designers than the original Splinter Cell. UbiSoft has been responsible for several great games released recently, including such titles as Prince of Persia, Rainbow Six 3: Athena Sword, XIII, and of course FarCry.

    Ubisoft as a company has been growing dramatically over the last few years and with titles like the ones listed above and more great titles on the way (like Splinter Cell 3 and Prince of Persia 2) they are sure to continue with this success. Here's a quick quote from their corporate site...

    "The first few years of the new millennium see Ubisoft recording the most rapid growth in its history. During the 2001/2002 year, Ubisoft opened new subsidiaries in Canada, Switzerland, South Korea and Finland, further solidifying its position as a truly global game maker. It operates in 22 countries around the world." (For more on their history, go to http://corp.ubisoft.com/co_past.htm.)

    So, today we're going to take an in depth look at Splinter Cell: Pandora Tomorrow (which I'll now just refer to as Pandora). The system requirements are as follows:

    Minimum System Requirements

    • Supported OS: Windows® 98/ME/2000/XP (only)
    • Processor: 1 GHz Pentium® III or AMD Athlon™ processor
    • RAM: 256 MB
    • Video Card: 64 MB DirectX® 8.1-compliant video card (see supported list*)
    • Sound Card: DirectX 8.1-compliant audio card
    • DirectX Version: DirectX 8.1 (DirectX 9.0 included on disc)
    • CD-ROM: 8X CD or 4X DVD (16X CD recommended)
    • Hard Drive Space: 3 GB
    • Peripherals: Windows-compatible mouse and keyboard required (Game pads and joysticks not supported)
    • Multiplay: Broadband modem, 64 Kbps upload

    Recommended System Requirements

    • Supported OS: Windows XP
    • Processor: 1.8 GHz Pentium 4 or equivalent
    • RAM: 512 MB
    • Video Card: 128 MB DirectX 8.1-compliant video card (see supported list*)
    • Sound Card: DirectX 8.1 compliant and EAX™
    • DirectX Version: DirectX 9.0 (included on disc)
    • CD-ROM: 16X CD
    • Hard Drive Space: 3 GB
    • Peripherals: Windows-compatible keyboard and mouse with wheel; headset optional (Game pads and joysticks not supported)
    • Multiplay: Broadband modem, 128 Kbps upload

    Supported Video Cards at Time of Release:

    • ATI 8500/9000 families
    • NVIDIA® GeForce™ 3/4/FX families

    Not Supported:

    • GeForce 4MX and GeForce 4Go, Game Pad

    Note: This game contains technology intended to prevent copying that may conflict with some disc and virtual drives.

    I had first hand experience with that little notice at the end there. Not only did I have to disable Alcohol 120% and Nero ImageDrive before it would allow installation to complete. It wouldn't let me play the game at all until I completely uninstalled both from my computer altogether. I can appreciate why they are taking precautions but having your software demand another reputable company's (Nero) software to not only be disabled but taken off entirely is going a tad too far in my book.

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