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PC GAMING

They Don`t Have to See It to Frag It
By: Terri Wells
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    2006-03-21

    Table of Contents:
  • They Don`t Have to See It to Frag It
  • Listen Closely
  • Others in the Biz
  • A Different Kind of Gaming Rig

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    They Don`t Have to See It to Frag It - Others in the Biz


    (Page 3 of 4 )

    Daubenmire is hardly alone. Adora Entertainment offers seven different titles for blind and visually impaired players, with more under development. These range from Alien Outback (where you fight aliens in Australia) to Monkey Business (in which you chase the bad guy through “ten levels of first person insanity”) to – someone had to do it, of course – two different digital pinball games.

    All in Play bills itself as offering “the most accessible online games anywhere!” Granted, these are card games, but they offer a place for sighted and blind gamers to play against each other on an equal footing. But wait, there is more, much more.

    AudioGames.net, run by Richard van Tol and Sander Huiberts, seems to offer almost everything a blind gamer could want. The site started as simply a database of audio games, but it has expanded tremendously since then. It now boasts a ton of features to support the blind gaming community, including:

    • What it describes as “the biggest online archive of audio games and blind-accessible games,” complete with reviews and other information about the games.
    • Articles on audio games and blind-accessible game.
    • Cheats, walk-throughs and trainers for audio games and blind-accessible games.
    • A forum.
    • “Submit-a-Game functionality,” which allows users to add games to the archive.
    • And of course, a huge link list.

    PCS Games has been in business since 1995. Their home page not only lists their own games, but offers links to the sites of other companies making blind-accessible games. Their own latest is a game called “Pac-man Talks.”

    GMA Games offers Shades of Doom, an exciting game inspired by the popular Doom series. It was built on Microsoft’s DirectX technology, the same technology used for many graphical PC games. Players move their characters in a three-dimensional sound environment, traveling through a research base. They are guided by the sound of the wind in passages and rooms, the echo of their footsteps, the sounds of nearby equipment, and – if they choose – their environment analyzer computer. The goal is to shut down an ill-fated experiment. After all, why should being blind prevent someone from being able to save the world just like the rest of us?

    More PC Gaming Articles
    More By Terri Wells


       · I hope you enjoyed this article! I know doing the research was eye-opening for me,...
       · This is a terrific article, Terri. Props to you!I still wonder how many blinds do...
       · Thanks Tejas! Yeah, it was a lot of fun checking out what is sort of a different...
       · Yes, a great article. But where's the relevant links? On the first page, I clicked...
       · I really like this. computer games definitely shouldn't be just for the...
     

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