Resistance Fall of Man 2 - Resistance II - Comparative Game Analysis
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Okay, let me get it out of my system. Dead Space (score 8.5 out of 10) is just a fantastic game. I really enjoyed it. Even though it’s somewhat like The Darkness (7 out of 10), in principle, it’s still a unique, outstanding game. Unfortunately, I finished Dead Space just before I began Resistance II, which definitely and immediately takes Resistance down a few notches.
Why? Because it's not nearly as good, long, thorough or involving. In fact, in comparison, it's a little remedial at times. Sure, it looks fantastic most of the time, but the game play is very linear. Where you can go and what you can do is very limiting, especially when compared with other new releases.
Then, in the middle of writing this review, having just finished Resistance II, I stumbled upon Fallout 3, which literally blew the doors off even Dead Space. Frankly, it blew the doors off most of the games I’ve seen in a long time, but that’s another story for another time.
As you may remember with Resistance I, you really don't have to know where you are going. You are either following someone, or basically running and shooting down the only path you can possibly go. There is not a lot of area for investigation. There are not a lot of findable items. There is no in-game interface to save, no store at which to buy anything, nothing to open or find -- again, just you shooting and running in the only direction you can.
As you may recall, I’m not a huge fan of relaying any back story, or in-game story line, so you’re not going to get a lot of information here regarding Europe’s “fictional and historical” devastation by the Chimera trying to destroy the human race. But in theory the story works, taking place two years after the previous game, as now the United States is the target for these updated attacks.

Now that's not to say that Resistance II does not shine in some areas. As Dead Space is predominately indoors, Resistance II is predominately outdoors. And this outdoor arena is strikingly rendered, especially Chicago, and looks fantastic. There are far more enemies to shoot at in Resistance II, including a few areas where it's almost overwhelming how many things you actually have to shoot (or just run past if you are not into it).
That’s not to say these high-level graphics are perfect; there are some glitches in the game, especially when trying to render an enormous amount of enemies at one time. Some textures seem not quite as vibrant as others, some “body parts” seem to have a problem disappearing from the screen in their allotted time and it’s not impossible to become stuck in this game, literally between a rock and a hard place, with no other alternative than to shoot yourself and try it again.
It’s not a bad game. When you look at the game itself it is okay, and it’s pretty fun. The problem is that it’s better than some, not as good as others. However, when you directly contrast it against other new releases, it’s not even close. And any previous love of Resistance I is really only going to take you so far.
Frankly, where it took me was to Gamestop to go get Fallout 3.
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