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F.E.A.R. Video Game Review
By: Dan Wellman
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    Table of Contents:
  • F.E.A.R. Video Game Review
  • Setting the F.E.A.R. Story
  • Atmosphere
  • Guns and Kills
  • Conclusion

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    F.E.A.R. Video Game Review

    (Page 1 of 5 )

    F.E.A.R, which stands for First Encounter Assault Recon, is a first-person shoot ‘em up with a difference; not only do you get the usual “running around and shooting the crap out of everything in sight” angle that you’d expect from any decent FPS style game, you also get a new angle.

    It's something that hasn't been found in many games but I'm sure will be found in a good deal more in the future: the element of fear.  One fairly recent game that also exploited the element of fear to a high degree was Doom 3, but F.E.A.R exceeds the standard set in this game by far.


    The acronym from which the game takes its name lives up to what you would expect from something with that as its title.  With sudden unusual sounds, objects that crash to the ground as if disturbed by some unseen force in the corridors ahead of you, doors that slam in your face or spring open as you approach them, and a mysterious dark-haired girl coming at you unexpectedly like something out of The Ring, this game does have what it takes to get you flinching every time the refrigerator motor kicks in or your cat brushes past your legs, especially if played alone at night.

    The game holds an 18 certificate so you know that at the very least there's going to be some decent gore and killing scenes.  The certificate is also enforced because of the content of the spoken language in the game; when you get noticed by the bad guys, they tend to utter one of a couple of choice four letter expletives.

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