Adequate to Extreme PC Cooling Methods - Conclusions
(Page 4 of 4 )
We have arrived at the end of this series. Throughout the "Adequate Cooling Methods" series we've discussed numerous cooling solutions (air, water, phase change, peltiers, dry ice and liquid nitrogen). The first segment of this multi-part article has shown the pros and cons of these aforementioned methods. You should be able to pick one.
Then the second segment covered every tiny little part of air-cooling. I am sure that you became an air-cooling expert after that article. Now, in this epilogue, we ventured into the world of phase-change units and refrigerators. I was amazed by the number of requests I've received to write more about these.
I cannot finish this series without reiterating the most crucial factor when sub-zero cooling is used. I have shared several tips on preventing condensation and I think that now you do realize their importance and you will research more. Poor or no insulation results in high condensation, and ultimately ruins all of your fun (and empties your pockets!).
If you have any other questions regarding any parts of this "Adequate Cooling Methods" series do not hesitate to contact me. For hardware and cooling related questions visit and join our "DevHardware Forums" community. Regardless how tough your dilemma seems to be, we will try to help with everything from air-cooling to insulation.
Be safe! Insulate!
| DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware. |
| Recommended by Dev Hardware |
|---|
|