Computer Processors
  Home arrow Computer Processors arrow Page 3 - Intel Shows Off at Developer Forum
Dev Hardware Forums 
Computer Cases  
Computer Processors  
Computer Systems  
Digital Cameras  
Flat Panels  
Hardware Guides  
Hardware News  
Input Devices  
Memory  
Mobile Devices  
Motherboards  
Networking Hardware  
Opinions  
PC Cooling  
PC Gaming  
PC Speakers  
Peripherals  
Power Supply Units  
Software  
Sound Cards  
Storage Devices  
Tech Interviews  
User Experiences  
Video Cards  
Dedicated Servers  
Moblin 
JMSL Numerical Library 
IBM® developerWorks 
Sun Developer Network 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
COMPUTER PROCESSORS

Intel Shows Off at Developer Forum
By: Terri Wells
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 5 stars5 stars5 stars5 stars5 stars / 3
    2006-10-23

    Table of Contents:
  • Intel Shows Off at Developer Forum
  • Quad Core Trade offs
  • Gaming to Drool For?
  • Other Developments

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
    ADVERTISEMENT


    Intel Shows Off at Developer Forum - Gaming to Drool For?


    (Page 3 of 4 )

    I mentioned that Intel's first quad-core chips are aimed at gamers. So what kind of performance can you get from them, assuming your game is set up to handle multi-threading? Well, Remedy's "Alan Wake" is one example, which was demonstrated at the Intel show.

    Markus Maki, Remedy's director of development, explained that the game is designed to send tasks to different cores. One thread handles the main game action, one simulates the physics of game objects, and one prepares terrain information for the graphics chip to render. Each of these threads can go to a separate core. The fourth core can occupy itself with things like playing sound and grabbing data from a DVD.

    So what does it look like? Well, people who saw the game used the word "spellbound" among others. "Alan Wake" is a psychological thriller of a game set in the Pacific Northwest. The company had a 30-person team working on this project; they came from Finland and took about 40,000 pictures of that part of the United States to get the right feel. According to Dean Takahashi, who saw the demo, "They had the forest-covered landscapes of Oregon and Washington state rendered perfectly in real time."

    That's just the start, though. With the game's graphics, you could see extremely bright and shadowy images in the same frame. The team made excellent use of lighting and other features to change and set the mood of the game. But that's just atmosphere; what about the motion? In his demonstration, Maki threw a tornado at a small town and controlled it like a weapon. It swept up all sorts of objects with accurate physics modeling. Cars, trailers, and flimsy buildings were thrown into the air, while tires rained from the sky. While they haven't yet posted any action images, you can still check out some screen shots from the game. They're breathtaking all by themselves.

    Ronen Zohar, part of Intel's benchmarking and analysis team, talked about how quad core processors affect your experience of the game. With separate cores devoted to separate parts of the game, the action can flow a lot smoother, and a lot more realistically. Boring, ambient characters can take on lives of their own. "With quad-core you could have things like rabbits running around and realistically do what rabbits usually do," Zohar commented. Quad core processors could also be a lot better at rendering the explosions gamers love so much. Imagine a game in which 60,000 pieces of flying debris from an explosion could be accurately rendered! Better make sure that shrapnel doesn't hit you.

    More Computer Processors Articles
    More By Terri Wells


       · I hope you enjoyed my article; thanks for reading. So what do YOU plan to do with...
     

    Recommended by Dev Hardware

    COMPUTER PROCESSORS ARTICLES

    - Intel Celeron 420
    - Intel Pentium E2140
    - Inside the Machine by Jon Stokes
    - Chip History from 1970 to Today
    - A Brief History of Chips
    - Intel Shows Off at Developer Forum
    - Core 2 Quadro Review
    - Core Concepts
    - AMD Takes on Intel with AM2 and HT
    - Intel Presler 955: Benchmarking the First 65...
    - Computer Chip Scam, Pentium Pirates
    - Intel Beating AMD in the Race to 65nm Process
    - Magnetic Microchips Provide New Spin on Proc...
    - Intel’s Latest Chips: It’s All About (Low) P...
    - 3D Processors, Stacking Cores






    © 2003-2008 by Developer Shed. All rights reserved. DS Cluster 6 hosted by Hostway